Map of Westeros

Landmark · The North

The Neck

Narrow swampland isthmus joining the North to the south, defended by Moat Cailin.

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The Neck on the map of WesterosMap of Westeros showing the nine regions, castles, cities, rivers and roads of the Seven Kingdoms White KnifeLast RiverWeeping WaterBroken BranchFever RiverGreen ForkBlue ForkRed ForkTumblestoneThe TridentBlackwater RushWendwaterThe ManderCockleswhentBlueburnHoneywineTorrentineThe GreenbloodVaithThe ScourgeBrimstoneMilkwaterAntlerRhoyneWhite KnifeLast RiverWeeping WaterGreen ForkBlue ForkRed ForkThe TridentBlackwater RushThe ManderCockleswhentBlueburnHoneywineTorrentineThe GreenbloodBrimstoneMilkwaterKingsroadRoseroadGoldroadRiver RoadSearoadOcean RoadHigh RoadBonewayPrince's PassKingsroadRoseroadGoldroadRiver RoadSearoadOcean RoadHigh RoadBonewayPrince's PassThe Sunset SeaThe Narrow SeaThe Shivering SeaThe Summer SeaBay of IceBay of SealsThe BiteIronman's BayBlazewater BayBay of CrabsBlackwater BayShipbreaker BaySea of DorneThe Whispering SoundRedwyne StraitsThe StepstonesSea of MyrthStraits of TarthEssosThe Grey CliffsStony ShoreThe RillsBarrowlandsFlint's FingerMassey's HookThe Broken ArmHills of NorvosBraavosian CoastlandsThe FlatlandsThe Disputed LandsBEYOND THE WALLTHE NORTHTHE VALE OF ARRYNTHE RIVERLANDSTHE IRON ISLANDSTHE WESTERLANDSTHE CROWNLANDSTHE REACHTHE STORMLANDSDORNEHardhomeHardhomeCraster's KeepCraster's KeepFist of the First MenFist of the First MenFrostfangsFrostfangsHaunted ForestHaunted ForestCastle BlackCastle BlackShadow TowerShadow TowerEastwatch-by-the-SeaEastwatch-by-the-SeaThe WallThe WallLast HearthLast HearthKarholdKarholdSkagosSkagosThe DreadfortThe DreadfortWinterfellWinterfellDeepwood MotteDeepwood MotteBear IslandBear IslandTorrhen's SquareTorrhen's SquareBarrowtonBarrowtonWhite HarborWhite HarborWidow's WatchWidow's WatchHornwoodHornwoodMoat CailinMoat CailinGreywater WatchGreywater WatchLong LakeLong LakeWolfswoodWolfswoodThe NeckThe NeckThe EyrieThe EyrieGates of the MoonGates of the MoonBloody GateBloody GateGulltownGulltownRunestoneRunestoneHeart's HomeHeart's HomeRedfortRedfortThree SistersThree SistersIronoaksIronoaksThe TwinsThe TwinsSeagardSeagardFairmarketFairmarketOldstonesOldstonesRiverrunRiverrunPinkmaidenPinkmaidenAcorn HallAcorn HallStone HedgeStone HedgeRaventree HallRaventree HallHarrenhalHarrenhalInn at the CrossroadsInn at the CrossroadsDarryDarrySaltpansSaltpansMaidenpoolMaidenpoolStoney SeptStoney SeptGod's EyeGod's EyePykePykeTen TowersTen TowersOld WykOld WykGreat WykGreat WykLordsportLordsportCasterly RockCasterly RockLannisportLannisportGolden ToothGolden ToothThe CragThe CragAshemarkAshemarkBanefortBanefortKayceKayceCastamereCastamereDeep DenDeep DenSilverhillSilverhillCrakehallCrakehallFair IsleFair IsleClegane's KeepClegane's KeepKing's LandingKing's LandingDragonstoneDragonstoneDriftmarkDriftmarkDuskendaleDuskendaleRosbyRosbyStokeworthStokeworthRook's RestRook's RestAntlersAntlersClaw IsleClaw IsleCrackclaw PointCrackclaw PointKingswoodKingswoodStonedanceStonedanceSharp PointSharp PointStorm's EndStorm's EndBronzegateBronzegateFelwoodFelwoodEvenfall HallEvenfall HallTarthTarthGreenstoneGreenstoneGriffin's RoostGriffin's RoostRain HouseRain HouseMistwoodMistwoodBlackhavenBlackhavenSummerhallSummerhallNightsongNightsongStonehelmStonehelmGrandviewGrandviewCape WrathCape WrathRainwoodRainwoodHighgardenHighgardenOldtownOldtownBitterbridgeBitterbridgeTumbletonTumbletonLongtableLongtableCider HallCider HallAshfordAshfordGoldengroveGoldengroveOld OakOld OakRed LakeRed LakeHorn HillHorn HillBrightwater KeepBrightwater KeepHoneyholtHoneyholtThree TowersThree TowersThe ArborThe ArborShield IslandsShield IslandsBandallonBandallonStarpikeStarpikeUplandsUplandsGrassy ValeGrassy ValeThe CitadelThe CitadelSunspearSunspearWater GardensWater GardensPlanky TownPlanky TownLemonwoodLemonwoodGodsgraceGodsgraceVaithVaithHellholtHellholtSandstoneSandstoneStarfallStarfallHigh HermitageHigh HermitageBlackmontBlackmontSkyreachSkyreachKingsgraveKingsgraveYronwoodYronwoodWylWylGhost HillGhost HillThe TorThe TorSalt ShoreSalt ShoreTower of JoyTower of JoyPrince's PassPrince's PassThe BonewayThe BonewayRed MountainsRed MountainsBraavosBraavosPentosPentosMyrMyrTyroshTyroshLysLysVolantisVolantisQueenscrownQueenscrownCastle CerwynCastle CerwynRamsgateRamsgateOldcastleOldcastleSistertonSistertonWendish TownWendish TownWayfarer's RestWayfarer's RestHigh HeartHigh HeartLord Harroway's TownLord Harroway's TownWickendenWickendenFaircastleFaircastleCornfieldCornfieldHornvaleHornvaleTarbeck HallTarbeck HallHayfordHayfordSun HouseSun HouseBlackcrownBlackcrownVulture's RoostVulture's RoostHaystack HallHaystack HallWeeping TownWeeping TownThe GiftThe GiftSea Dragon PointSea Dragon PointCape KrakenCape KrakenThe FingersThe FingersIsle of FacesIsle of FacesLands of Always WinterLands of Always WinterThe Frozen ShoreThe Frozen ShoreDornish MarchesDornish MarchesAndalosAndalos0250 mi500 mi≈ 800 km · approximate scaleN

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Only a narrow band of land joins the North to the rest of Westeros, and almost all of it is bog, lizard-lion pool and shifting channel. The kingsroad crosses on a raised causeway commanded by Moat Cailin.

Crannogmen sworn to House Reed live here in villages that move with the water, and outsiders who leave the road quickly become lost. The Neck is the reason northern armies have historically been able to hold the south at bay with very few men.

Distances from The Neck

Toas the raven fliesby road (approx.)on horseback
Winterfell 420 mi · 680 km ≈ 530 mi ≈ 18 days
King's Landing 790 mi · 1,260 km ≈ 980 mi ≈ 33 days
Casterly Rock 700 mi · 1,120 km ≈ 870 mi ≈ 29 days
Highgarden 910 mi · 1,470 km ≈ 1,140 mi ≈ 38 days
The Eyrie 540 mi · 870 km ≈ 680 mi ≈ 23 days
Riverrun 400 mi · 650 km ≈ 500 mi ≈ 17 days
Storm's End 1,050 mi · 1,690 km ≈ 1,310 mi ≈ 44 days
Sunspear 1,580 mi · 2,540 km ≈ 1,970 mi ≈ 66 days
Pyke 410 mi · 660 km ≈ 520 mi ≈ 17 days
Castle Black 780 mi · 1,250 km ≈ 970 mi ≈ 32 days
Oldtown 1,380 mi · 2,230 km ≈ 1,730 mi ≈ 58 days

Travel times assume about 30 miles a day on horseback with rests, 18 miles a day on foot and 110 miles a day under sail with fair winds. Armies, wagons and winter storms move far more slowly. Distances →